by Cube21
I have now played over 20 games of Eclipse, most games 4 players, but all 2-6 players variants tested.Some of the developers said that 1VP for discovery is too low, and 2 is a bit too much and something 1.6 would be better, which is not possible though because scores are rounded.
Ancient ship parts are actually only tiles that make people think which side they should pick, thought for example axion computer almost always is used as a ship part.
-Cheapest tech? rather points, that tech is very hardly worth that 2VP.
-Some materials? maybe those values should be 1-2 units bigger, they would be more interesting. Of course there have been few situations that made these handy.
-Cruiser? worth 2VP? mostly not, but then again if you are low on materials..
Most games people end up with 4-8 points from discovery, and everyone except me always chooses points and ship parts rather than other rewards.
And lets say you find three tiles: chepest tech, cruiser, and 5 science. how is that better than 6VP?
How is in your games?