by flying_neko
Nowhere in the rules does it say that ships need to mount at least one weapon.In a recent 1vs1, Terran vs. Terran game, after defeating the GCDS and building all four starbases there, I started focusing on improving my economy to build monoliths. My opponent researched very good ship techs, and was getting ready to snatch the galactic centre from me and wreak some havoc in my vulnerable empire.
So on turn eight I built a few "pinships": Interceptors stripped of all weapons and "upgraded" with double Improved Hulls only. I proceeded to pin both of my opponent's Dreadnaughts and several of his Cruisers; not only that - most of my pinships were able to retreat, thanks to their higher initiative and the fact that their 5 hull points allowed them to survive hits from his Antimatter Cannon.
Theoretically, Ancients and the GCDS would target a Ship that doesn't mount any weapons. I wonder if this kind of exploit might be used to mount an early attack on double Ancients system or the GCDS itself.